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Method OnUserUpdate

examples/TEST_QuickGUI.cpp:175–217  ·  view source on GitHub ↗

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173 }
174
175 bool OnUserUpdate(float fElapsedTime) override
176 {
177 // We must update the manager at some point each frame. Values of controls
178 // are only valid AFTER this call to update()
179 guiManager.Update(this);
180
181 // Some silly examples...
182
183 // 001) The "theme colour" can be set from slider values
184 guiManager.colNormal = olc::Pixel(
185 uint8_t(guiThemeColourR->fValue),
186 uint8_t(guiThemeColourG->fValue),
187 uint8_t(guiThemeColourB->fValue));
188
189 // 002) Display Slider 1 value on Button 2
190 guiButton2->sText = "Button " + std::to_string(int32_t(guiSlider1->fValue));
191
192 // 003) Check if "Reset Theme" button is pressed, if it is, well, err...
193 if (guiButton3->bPressed)
194 {
195 // ...reset the theme! (which also updates the sliders)
196 guiThemeColourR->fValue = 0.0f;
197 guiThemeColourG->fValue = 0.0f;
198 guiThemeColourB->fValue = 128.0f;
199 }
200
201 // 004) Link Slider 2 and Slider 3 together
202 if(guiSlider2->bHeld)
203 guiSlider3->fValue = 100.0f - guiSlider2->fValue;
204 if (guiSlider3->bHeld)
205 guiSlider2->fValue = 100.0f - guiSlider3->fValue;
206
207
208 // Draw Stuff!
209 Clear(olc::BLACK);
210
211 // 005) Use checkbox to determine rendering mode
212 if (guiCheckBox1->bChecked)
213 guiManager.DrawDecal(this);
214 else
215 guiManager.Draw(this);
216 return true;
217 }
218};
219
220int main()

Callers

nothing calls this directly

Calls 4

PixelClass · 0.85
UpdateMethod · 0.45
DrawDecalMethod · 0.45
DrawMethod · 0.45

Tested by

no test coverage detected