Are we using a world boundary?
| 149 | |
| 150 | // Are we using a world boundary? |
| 151 | inline bool IsWorldBoundaryEnabled() const |
| 152 | { |
| 153 | return m_bWorldBoundary; |
| 154 | } |
| 155 | |
| 156 | // Get the world boundary rectangle position |
| 157 | inline const olc::vf2d& GetWorldBoundaryPosition() const |
nothing calls this directly
no outgoing calls
no test coverage detected