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hub / github.com/OneLoneCoder/olcPixelGameEngine / IsWorldBoundaryEnabled

Method IsWorldBoundaryEnabled

examples/TEST_Camera2D.cpp:151–154  ·  view source on GitHub ↗

Are we using a world boundary?

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149
150 // Are we using a world boundary?
151 inline bool IsWorldBoundaryEnabled() const
152 {
153 return m_bWorldBoundary;
154 }
155
156 // Get the world boundary rectangle position
157 inline const olc::vf2d& GetWorldBoundaryPosition() const

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

no test coverage detected