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hub / github.com/OneLoneCoder/olcPixelGameEngine / TEST_Animate2D

Method TEST_Animate2D

examples/TEST_Animate2D.cpp:64–67  ·  view source on GitHub ↗

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62{
63public:
64 TEST_Animate2D()
65 {
66 sAppName = "Animate2D Utility Test";
67 }
68
69 // These are the states the dude can exist in, we'll need these for physics
70 // and animation. The physics side of things moves the dude around according to state,

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