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hub / github.com/OneLoneCoder/olcPixelGameEngine / operator *=

Function operator *=

olcPixelGameEngine.h:795–799  ·  view source on GitHub ↗

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793
794 template<class TL, class TR>
795 inline constexpr auto operator *= (v_2d<TL>& lhs, const TR& rhs)
796 {
797 lhs = lhs * rhs;
798 return lhs;
799 }
800
801 // Division operator overloads between vectors and scalars, and vectors and vectors
802 template<class TL, class TR>

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