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hub / github.com/OneLoneCoder/olcPixelGameEngine / Flip

Enum Flip

olcPixelGameEngine.h:1097–1097  ·  view source on GitHub ↗

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1095 int32_t height = 0;
1096 enum Mode { NORMAL, PERIODIC, CLAMP };
1097 enum Flip { NONE = 0, HORIZ = 1, VERT = 2 };
1098
1099 public:
1100 void SetSampleMode(olc::Sprite::Mode mode = olc::Sprite::Mode::NORMAL);

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

no test coverage detected