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github.com/OneLoneCoder/olcPixelGameEngine
/ DecalMode
Enum
DecalMode
olcPixelGameEngine.h:1162–1170 ·
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Source
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1160
};
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enum class DecalMode
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{
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NORMAL,
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ADDITIVE,
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MULTIPLICATIVE,
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STENCIL,
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ILLUMINATE,
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WIREFRAME,
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};
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enum class DecalStructure
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{
Callers
2
Renderer_OGL10
Class · 0.85
olcPixelGameEngine.h
File · 0.85
Calls
no outgoing calls
Tested by
no test coverage detected