O------------------------------------------------------------------------------O | olc::Renderable - Convenience class to keep a sprite and decal together | O------------------------------------------------------------------------------O
| 1181 | // | olc::Renderable - Convenience class to keep a sprite and decal together | |
| 1182 | // O------------------------------------------------------------------------------O |
| 1183 | class Renderable |
| 1184 | { |
| 1185 | public: |
| 1186 | Renderable() = default; |
| 1187 | Renderable(Renderable&& r) = default; |
| 1188 | Renderable& operator=(Renderable&& r) = default; |
| 1189 | Renderable(const Renderable&) = delete; |
| 1190 | olc::rcode Load(const std::string& sFile, ResourcePack* pack = nullptr, bool filter = false, bool clamp = true); |
| 1191 | void Create(uint32_t width, uint32_t height, bool filter = false, bool clamp = true); |
| 1192 | olc::Decal* Decal() const; |
| 1193 | olc::Sprite* Sprite() const; |
| 1194 | |
| 1195 | |
| 1196 | private: |
| 1197 | std::unique_ptr<olc::Sprite> pSprite = nullptr; |
| 1198 | std::unique_ptr<olc::Decal> pDecal = nullptr; |
| 1199 | }; |
| 1200 | |
| 1201 | |
| 1202 | // O------------------------------------------------------------------------------O |
nothing calls this directly
no outgoing calls
no test coverage detected