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hub / github.com/OneLoneCoder/olcPixelGameEngine / ImageLoader

Class ImageLoader

olcPixelGameEngine.h:1065–1072  ·  view source on GitHub ↗

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1063
1064
1065 class ImageLoader
1066 {
1067 public:
1068 ImageLoader() = default;
1069 virtual ~ImageLoader() = default;
1070 virtual olc::rcode LoadImageResource(olc::Sprite* spr, const std::string& sImageFile, olc::ResourcePack* pack) = 0;
1071 virtual olc::rcode SaveImageResource(olc::Sprite* spr, const std::string& sImageFile) = 0;
1072 };
1073
1074
1075 // O------------------------------------------------------------------------------O

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