| 240 | |
| 241 | |
| 242 | void SelectionBox::drawAxis(float length) const |
| 243 | { |
| 244 | const float radius = length/20; |
| 245 | |
| 246 | GLboolean lighting, colorMaterial; |
| 247 | glGetBooleanv(GL_LIGHTING, &lighting); |
| 248 | glGetBooleanv(GL_COLOR_MATERIAL, &colorMaterial); |
| 249 | |
| 250 | glDisable(GL_COLOR_MATERIAL); |
| 251 | |
| 252 | float color[4]; |
| 253 | color[0] = 0.7f; color[1] = 0.7f; color[2] = 1.0f; color[3] = 1.0f; |
| 254 | glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE, color); |
| 255 | QGLViewer::drawArrow(length, radius); |
| 256 | |
| 257 | color[0] = 1.0f; color[1] = 0.7f; color[2] = 0.7f; color[3] = 1.0f; |
| 258 | glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE, color); |
| 259 | glPushMatrix(); |
| 260 | glRotatef(90.0, 0.0, 1.0, 0.0); |
| 261 | QGLViewer::drawArrow(length, radius); |
| 262 | glPopMatrix(); |
| 263 | |
| 264 | color[0] = 0.7f; color[1] = 1.0f; color[2] = 0.7f; color[3] = 1.0f; |
| 265 | glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE, color); |
| 266 | glPushMatrix(); |
| 267 | glRotatef(-90.0, 1.0, 0.0, 0.0); |
| 268 | QGLViewer::drawArrow(length, radius); |
| 269 | glPopMatrix(); |
| 270 | |
| 271 | if (colorMaterial) |
| 272 | glEnable(GL_COLOR_MATERIAL); |
| 273 | if (!lighting) |
| 274 | glDisable(GL_LIGHTING); |
| 275 | } |
| 276 | |
| 277 | |
| 278 | } |
nothing calls this directly
no outgoing calls
no test coverage detected