| 137 | } |
| 138 | |
| 139 | void DynamicEDT3D::initializeEmpty(int _sizeX, int _sizeY, int _sizeZ, bool initGridMap) { |
| 140 | sizeX = _sizeX; |
| 141 | sizeY = _sizeY; |
| 142 | sizeZ = _sizeZ; |
| 143 | |
| 144 | sizeXm1 = sizeX-1; |
| 145 | sizeYm1 = sizeY-1; |
| 146 | sizeZm1 = sizeZ-1; |
| 147 | |
| 148 | if (data) { |
| 149 | for (int x=0; x<sizeX; x++){ |
| 150 | for (int y=0; y<sizeY; y++) |
| 151 | delete[] data[x][y]; |
| 152 | |
| 153 | delete[] data[x]; |
| 154 | } |
| 155 | delete[] data; |
| 156 | } |
| 157 | |
| 158 | data = new dataCell**[sizeX]; |
| 159 | for (int x=0; x<sizeX; x++){ |
| 160 | data[x] = new dataCell*[sizeY]; |
| 161 | for(int y=0; y<sizeY; y++) |
| 162 | data[x][y] = new dataCell[sizeZ]; |
| 163 | } |
| 164 | |
| 165 | if (initGridMap) { |
| 166 | if (gridMap) { |
| 167 | for (int x=0; x<sizeX; x++){ |
| 168 | for (int y=0; y<sizeY; y++) |
| 169 | delete[] gridMap[x][y]; |
| 170 | |
| 171 | delete[] gridMap[x]; |
| 172 | } |
| 173 | delete[] gridMap; |
| 174 | } |
| 175 | |
| 176 | gridMap = new bool**[sizeX]; |
| 177 | for (int x=0; x<sizeX; x++){ |
| 178 | gridMap[x] = new bool*[sizeY]; |
| 179 | for (int y=0; y<sizeY; y++) |
| 180 | gridMap[x][y] = new bool[sizeZ]; |
| 181 | } |
| 182 | } |
| 183 | |
| 184 | dataCell c; |
| 185 | c.dist = maxDist; |
| 186 | c.sqdist = maxDist_squared; |
| 187 | c.obstX = invalidObstData; |
| 188 | c.obstY = invalidObstData; |
| 189 | c.obstZ = invalidObstData; |
| 190 | c.queueing = fwNotQueued; |
| 191 | c.needsRaise = false; |
| 192 | |
| 193 | for (int x=0; x<sizeX; x++){ |
| 194 | for (int y=0; y<sizeY; y++){ |
| 195 | for (int z=0; z<sizeZ; z++){ |
| 196 | data[x][y][z] = c; |
nothing calls this directly
no outgoing calls
no test coverage detected