| 9 | } |
| 10 | |
| 11 | UnitVector Matrix2D::product(UnitVector vector) |
| 12 | { |
| 13 | UnitVector result; |
| 14 | result.x = m_elements[0] * vector.x + m_elements[1] * vector.y; |
| 15 | result.y = m_elements[2] * vector.x + m_elements[3] * vector.y; |
| 16 | return result; |
| 17 | } |
| 18 | } // namespace obe::Transform |