| 10 | } |
| 11 | |
| 12 | void FramerateCounter::uTick() |
| 13 | { |
| 14 | if (epoch() - m_lastTick <= 1000) |
| 15 | m_updatesBuffer++; |
| 16 | else |
| 17 | { |
| 18 | m_updatesCounter = m_updatesBuffer; |
| 19 | m_updatesBuffer = 0; |
| 20 | m_lastTick = epoch(); |
| 21 | m_canUpdateFPS = true; |
| 22 | m_framerateCounter = m_framerateBuffer; |
| 23 | m_framerateBuffer = 0; |
| 24 | } |
| 25 | } |
| 26 | |
| 27 | void FramerateCounter::loadFont(Graphics::Font& font) |
| 28 | { |