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hub / github.com/ObEngine/ObEngine / load

Method load

src/Core/Script/GameObject.cpp:469–472  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

467 }
468
469 void GameObject::load(vili::node& data)
470 {
471 // TODO: Do something
472 }
473} // namespace obe::Script

Callers 1

loadGameObjectMethod · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected