| 74 | } |
| 75 | |
| 76 | void GameObjectDatabase::ApplyRequirements( |
| 77 | sol::environment environment, vili::node& requires) |
| 78 | { |
| 79 | /*const sol::table requireTable |
| 80 | = environment["LuaCore"]["ObjectInitInjectionTable"].get<sol::table>();*/ |
| 81 | environment["LuaCore"]["ObjectInitInjectionTable"] |
| 82 | = ViliLuaBridge::viliToLua(requires); |
| 83 | } |
| 84 | |
| 85 | void GameObjectDatabase::Clear() |
| 86 | { |
nothing calls this directly
no test coverage detected