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/
github.com/ObEngine/ObEngine
/ addChild
Method
addChild
src/Core/Scene/SceneNode.cpp:8–11 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
6
namespace obe::Scene
7
{
8
void SceneNode::addChild(Movable& child)
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{
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m_children.push_back(&child);
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}
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void SceneNode::removeChild(Movable& child)
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{
Callers
2
loadGameObject
Method · 0.45
Scene.cpp
File · 0.45
Calls
1
push_back
Method · 0.45
Tested by
no test coverage detected