| 683 | } |
| 684 | |
| 685 | void Scene::removeSprite(const std::string& id) |
| 686 | { |
| 687 | Debug::Log->debug("<Scene> Removing Sprite {0}", id); |
| 688 | m_spriteArray.erase(std::remove_if(m_spriteArray.begin(), m_spriteArray.end(), |
| 689 | [&id](std::unique_ptr<Graphics::Sprite>& Sprite) { |
| 690 | return (Sprite->getId() == id); |
| 691 | }), |
| 692 | m_spriteArray.end()); |
| 693 | } |
| 694 | |
| 695 | void Scene::enableShowSceneNodes(bool showNodes) |
| 696 | { |