| 615 | } |
| 616 | |
| 617 | std::vector<Graphics::Sprite*> Scene::getSpritesByLayer(const int layer) |
| 618 | { |
| 619 | std::vector<Graphics::Sprite*> returnLayer; |
| 620 | |
| 621 | for (const auto& sprite : m_spriteArray) |
| 622 | { |
| 623 | if (sprite->getLayer() == layer) |
| 624 | returnLayer.push_back(sprite.get()); |
| 625 | } |
| 626 | |
| 627 | return returnLayer; |
| 628 | } |
| 629 | |
| 630 | Graphics::Sprite* Scene::getSpriteByPosition( |
| 631 | const Transform::UnitVector& position, const int layer) |
no test coverage detected