| 26 | } |
| 27 | |
| 28 | void InputButtonMonitor::update(Triggers::TriggerGroupPtr triggers) |
| 29 | { |
| 30 | Debug::Log->trace("Updating InputMonitor of {}", m_button.getName()); |
| 31 | const bool keyPressed = m_button.isPressed(); |
| 32 | const InputButtonState oldState = m_buttonState; |
| 33 | if (keyPressed |
| 34 | && (m_buttonState == InputButtonState::Idle |
| 35 | || m_buttonState == InputButtonState::Released)) |
| 36 | { |
| 37 | m_buttonState = InputButtonState::Pressed; |
| 38 | // InputButtonMonitor::RequireRefresh = true; |
| 39 | } |
| 40 | else if (keyPressed && m_buttonState == InputButtonState::Pressed) |
| 41 | { |
| 42 | m_buttonState = InputButtonState::Hold; |
| 43 | } |
| 44 | else if (!keyPressed |
| 45 | && (m_buttonState == InputButtonState::Pressed |
| 46 | || m_buttonState == InputButtonState::Hold)) |
| 47 | { |
| 48 | m_buttonState = InputButtonState::Released; |
| 49 | // InputButtonMonitor::RequireRefresh = true; |
| 50 | } |
| 51 | else if (!keyPressed && m_buttonState == InputButtonState::Released) |
| 52 | { |
| 53 | m_buttonState = InputButtonState::Idle; |
| 54 | } |
| 55 | if (oldState != m_buttonState) |
| 56 | { |
| 57 | triggers->pushParameter(m_button.getName(), "previousState", oldState); |
| 58 | triggers->pushParameter(m_button.getName(), "state", m_buttonState); |
| 59 | triggers->trigger(m_button.getName()); |
| 60 | } |
| 61 | } |
| 62 | |
| 63 | } // namespace obe::Input |
nothing calls this directly
no test coverage detected