| 47 | } |
| 48 | |
| 49 | void Sprite::useTextureSize() |
| 50 | { |
| 51 | const Transform::UnitVector textureSize = this->getTexture().getSize(); |
| 52 | const Transform::UnitVector initialSpriteSize( |
| 53 | textureSize.x, textureSize.y, Transform::Units::ScenePixels); |
| 54 | this->setSize(initialSpriteSize); |
| 55 | } |
| 56 | |
| 57 | void Sprite::draw(RenderTarget surface, const Transform::UnitVector& camera) |
| 58 | { |
no test coverage detected