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hub / github.com/ObEngine/ObEngine / applyParameters

Method applyParameters

src/Core/Animation/Animation.cpp:342–347  ·  view source on GitHub ↗

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340 }
341
342 void Animation::applyParameters(vili::node& parameters)
343 {
344 // TODO: Re-implement texture offset in a better way
345 if (!parameters["priority"].is_null())
346 m_priority = parameters.at("priority");
347 }
348
349 void Animation::update()
350 {

Callers

nothing calls this directly

Calls 2

is_nullMethod · 0.45
atMethod · 0.45

Tested by

no test coverage detected