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github.com/ObEngine/ObEngine
/ mag
Method
mag
extlibs/soloud/src/core/soloud_core_3d.cpp:50–53 ·
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Source
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48
}
49
50
float mag()
51
{
52
return (float)sqrt(mX * mX + mY * mY + mZ * mZ);
53
}
54
55
void normalize()
56
{
Callers
4
doppler
Function · 0.80
update3dVoices
Method · 0.80
play3d
Method · 0.80
play3dClocked
Method · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected