| 128 | BOOL b_altF4 = FALSE; |
| 129 | |
| 130 | void CInput::KeyUpdate() |
| 131 | { |
| 132 | HRESULT hr; |
| 133 | DWORD dwElements = KEYBOARDBUFFERSIZE; |
| 134 | DIDEVICEOBJECTDATA od[KEYBOARDBUFFERSIZE]; |
| 135 | DWORD key = 0; |
| 136 | |
| 137 | VERIFY(pKeyboard); |
| 138 | |
| 139 | hr = pKeyboard->GetDeviceData(sizeof(DIDEVICEOBJECTDATA), &od[0], &dwElements, 0); |
| 140 | if ((hr == DIERR_INPUTLOST) || (hr == DIERR_NOTACQUIRED)) |
| 141 | { |
| 142 | hr = pKeyboard->Acquire(); |
| 143 | if (hr != S_OK) |
| 144 | return; |
| 145 | hr = pKeyboard->GetDeviceData(sizeof(DIDEVICEOBJECTDATA), &od[0], &dwElements, 0); |
| 146 | if (hr != S_OK) |
| 147 | return; |
| 148 | } |
| 149 | u32 i = 0; |
| 150 | for (i = 0; i < dwElements; i++) |
| 151 | { |
| 152 | key = od[i].dwOfs; |
| 153 | KBState[key] = od[i].dwData & 0x80; |
| 154 | if (KBState[key]) |
| 155 | { |
| 156 | if (this->is_exclusive_mode && (key == DIK_LSHIFT || key == DIK_RSHIFT) && (this->iGetAsyncKeyState(DIK_LMENU) || this->iGetAsyncKeyState(DIK_RMENU))) |
| 157 | PostMessage(gGameWindow, WM_INPUTLANGCHANGEREQUEST, 2, 0); //Переключили язык. В эксклюзивном режиме это обязательно для правильной работы функции DikToChar |
| 158 | |
| 159 | cbStack.back()->IR_OnKeyboardPress(key); |
| 160 | } |
| 161 | else |
| 162 | { |
| 163 | cbStack.back()->IR_OnKeyboardRelease(key); |
| 164 | } |
| 165 | } |
| 166 | for (i = 0; i < COUNT_KB_BUTTONS; i++) |
| 167 | if (KBState[i]) |
| 168 | cbStack.back()->IR_OnKeyboardHold(i); |
| 169 | |
| 170 | if (!b_altF4 && iGetAsyncKeyState(DIK_F4) && (iGetAsyncKeyState(DIK_RMENU) || iGetAsyncKeyState(DIK_LMENU))) |
| 171 | { |
| 172 | b_altF4 = TRUE; |
| 173 | Engine.Event.Defer("KERNEL:disconnect"); |
| 174 | Engine.Event.Defer("KERNEL:quit"); |
| 175 | } |
| 176 | } |
| 177 | |
| 178 | bool CInput::get_dik_name(int dik, LPSTR dest_str, int dest_sz) const |
| 179 | { |
nothing calls this directly
no test coverage detected