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hub / github.com/OGSR/OGSR-Engine / OutI

Method OutI

ogsr_engine/xr_3da/GameFont.cpp:355–355  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

353 }
354
355void __cdecl CGameFont::OutI(float _x, float _y, LPCSTR fmt, ...) { MASTER_OUT(FALSE, TRUE, TRUE, FALSE, _x, _y, 0.0f, fmt); };
356
357void __cdecl CGameFont::Out(float _x, float _y, LPCSTR fmt, ...) { MASTER_OUT(TRUE, TRUE, FALSE, FALSE, _x, _y, 0.0f, fmt); };
358

Callers 3

draw_nodesMethod · 0.80
OutFontMethod · 0.80
OnRenderMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected