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hub / github.com/OGSR/OGSR-Engine / CurrentHeight_

Method CurrentHeight_

ogsr_engine/xr_3da/GameFont.cpp:423–423  ·  view source on GitHub ↗

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421}
422
423float CGameFont::CurrentHeight_() { return fCurrentHeight * vInterval.y * GetHeightScale(); }
424
425void CGameFont::SetHeightI(float S)
426{

Callers 6

RenderMethod · 0.80
draw_rectFunction · 0.80
GetVisibleHeightMethod · 0.80
DrawMethod · 0.80
DrawCursorMethod · 0.80
DrawBackgroundsMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected