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/
github.com/OGSR/OGSR-Engine
/ CurrentHeight_
Method
CurrentHeight_
ogsr_engine/xr_3da/GameFont.cpp:423–423 ·
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Source
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421
}
422
423
float CGameFont::CurrentHeight_() { return fCurrentHeight * vInterval.y * GetHeightScale(); }
424
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void CGameFont::SetHeightI(float S)
426
{
Callers
6
Render
Method · 0.80
draw_rect
Function · 0.80
GetVisibleHeight
Method · 0.80
Draw
Method · 0.80
DrawCursor
Method · 0.80
DrawBackgrounds
Method · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected