| 444 | } |
| 445 | |
| 446 | void CEnvironment::lerp(float& current_weight) |
| 447 | { |
| 448 | if (b_wfx && (wfx_time <= 0.f)) |
| 449 | StopWeatherFX(); |
| 450 | |
| 451 | SelectEnvs(fGameTime); |
| 452 | VERIFY(Current[0] && Current[1]); |
| 453 | |
| 454 | current_weight = TimeWeight(fGameTime, Current[0]->exec_time, Current[1]->exec_time); |
| 455 | |
| 456 | // modifiers |
| 457 | CEnvModifier EM; |
| 458 | EM.far_plane = 0; |
| 459 | EM.fog_color.set(0, 0, 0); |
| 460 | EM.fog_density = 0; |
| 461 | EM.ambient.set(0, 0, 0); |
| 462 | EM.sky_color.set(0, 0, 0); |
| 463 | EM.hemi_color.set(0, 0, 0); |
| 464 | EM.use_flags.zero(); |
| 465 | |
| 466 | Fvector view = Device.vCameraPosition; |
| 467 | float mpower = 0; |
| 468 | for (auto& Modifier : Modifiers) |
| 469 | mpower += EM.sum(Modifier, view); |
| 470 | |
| 471 | extern bool editor_weather_no_mixer; |
| 472 | |
| 473 | if (editor_weather_no_mixer) |
| 474 | current_weight = 0; |
| 475 | |
| 476 | // final lerp |
| 477 | CurrentEnv->lerp(this, *Current[0], *Current[1], current_weight, EM, mpower); |
| 478 | } |
| 479 | |
| 480 | void CEnvironment::OnFrame() |
| 481 | { |
no test coverage detected