| 97 | } |
| 98 | |
| 99 | bool CSoundRender_Environment::load(IReader* fs) |
| 100 | { |
| 101 | version = fs->r_u32(); |
| 102 | |
| 103 | if (version >= 0x0003) |
| 104 | { |
| 105 | fs->r_stringZ(name); |
| 106 | |
| 107 | Room = fs->r_float(); |
| 108 | RoomHF = fs->r_float(); |
| 109 | RoomRolloffFactor = fs->r_float(); |
| 110 | DecayTime = fs->r_float(); |
| 111 | DecayHFRatio = fs->r_float(); |
| 112 | Reflections = fs->r_float(); |
| 113 | ReflectionsDelay = fs->r_float(); |
| 114 | Reverb = fs->r_float(); |
| 115 | ReverbDelay = fs->r_float(); |
| 116 | EnvironmentSize = fs->r_float(); |
| 117 | EnvironmentDiffusion = fs->r_float(); |
| 118 | AirAbsorptionHF = fs->r_float(); |
| 119 | |
| 120 | if (version > 0x0003) |
| 121 | Environment = fs->r_u32(); |
| 122 | |
| 123 | return true; |
| 124 | } |
| 125 | |
| 126 | return false; |
| 127 | } |
| 128 | |
| 129 | void CSoundRender_Environment::save(IWriter* fs) const |
| 130 | { |
no test coverage detected