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hub / github.com/OGSR/OGSR-Engine / env_save_all

Method env_save_all

ogsr_engine/xrSound/SoundRender_Core.cpp:202–210  ·  view source on GitHub ↗

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200}
201
202void CSoundRender_Core::env_save_all() const
203{
204 string_path fn;
205 FS.update_path(fn, "$game_data$", SNDENV_FILENAME_LTX);
206
207 CInifile inifile{fn, 0, 1, 1};
208
209 s_environment->SaveIni(&inifile);
210}
211
212void CSoundRender_Core::_restart()
213{

Callers

nothing calls this directly

Calls 2

update_pathMethod · 0.45
SaveIniMethod · 0.45

Tested by

no test coverage detected