| 112 | ui_shader& CUIStatic::GetShader() { return m_UIStaticItem.GetShader(); } |
| 113 | |
| 114 | void CUIStatic::SetTextureColor(u32 color) { m_UIStaticItem.SetColor(color); } |
| 115 | |
| 116 | u32 CUIStatic::GetTextureColor() const { return m_UIStaticItem.GetColor(); } |
| 117 |
no test coverage detected