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hub / github.com/OGSR/OGSR-Engine / SetShader

Method SetShader

ogsr_engine/xrGame/ui/UIStatic.cpp:446–450  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

444void CUIStatic::ClipperOff() { ClipperOff(m_UIStaticItem); }
445
446void CUIStatic::SetShader(const ui_shader& sh)
447{
448 m_UIStaticItem.SetShader(sh);
449 m_bAvailableTexture = true;
450}
451
452LPCSTR CUIStatic::GetText()
453{

Callers 15

draw_nodesMethod · 0.45
SHitMarkMethod · 0.45
OnRenderMethod · 0.45
RenderMethod · 0.45
RenderMethod · 0.45
DrawMethod · 0.45
CreateDragItemMethod · 0.45
InitIconsMethod · 0.45
DrawMethod · 0.45
set_shaderMethod · 0.45
OnRenderMethod · 0.45
DrawMethod · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected