MCPcopy Create free account
hub / github.com/OGSR/OGSR-Engine / SetClrLightAnim

Method SetClrLightAnim

ogsr_engine/xrGame/ui/UIStatic.cpp:75–88  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

73}
74
75void CUIStatic::SetClrLightAnim(LPCSTR lanim, bool bCyclic, bool bOnlyAlpha, bool bTextColor, bool bTextureColor)
76{
77 if (lanim && lanim[0] != 0)
78 m_lanim_clr.m_lanim = LALib.FindItem(lanim);
79 else
80 m_lanim_clr.m_lanim = NULL;
81
82 m_lanim_clr.m_lanimFlags.zero();
83
84 m_lanim_clr.m_lanimFlags.set(LA_CYCLIC, bCyclic);
85 m_lanim_clr.m_lanimFlags.set(LA_ONLYALPHA, bOnlyAlpha);
86 m_lanim_clr.m_lanimFlags.set(LA_TEXTCOLOR, bTextColor);
87 m_lanim_clr.m_lanimFlags.set(LA_TEXTURECOLOR, bTextureColor);
88}
89
90void CUIStatic::Init(LPCSTR tex_name, float x, float y, float width, float height)
91{

Callers 3

AddPdaMessageMethod · 0.80
InitStaticMethod · 0.80
ColorizeItemsMethod · 0.80

Calls 3

zeroMethod · 0.80
FindItemMethod · 0.45
setMethod · 0.45

Tested by

no test coverage detected