| 108 | void CUIStatic::InitTexture(LPCSTR texture) { InitTextureEx(texture); } |
| 109 | |
| 110 | void CUIStatic::CreateShader(const char* tex, const char* sh) { m_UIStaticItem.CreateShader(tex, sh); } |
| 111 | |
| 112 | ui_shader& CUIStatic::GetShader() { return m_UIStaticItem.GetShader(); } |
| 113 |
no outgoing calls
no test coverage detected