| 66 | } |
| 67 | |
| 68 | void CUIMotionIcon::ShowState(EState state) |
| 69 | { |
| 70 | if (m_curren_state == state) |
| 71 | return; |
| 72 | if (m_curren_state != stLast) |
| 73 | { |
| 74 | m_states[m_curren_state].Show(false); |
| 75 | m_states[m_curren_state].Enable(false); |
| 76 | } |
| 77 | m_states[state].Show(true); |
| 78 | m_states[state].Enable(true); |
| 79 | |
| 80 | m_curren_state = state; |
| 81 | } |
| 82 | |
| 83 | void CUIMotionIcon::SetPower(float Pos) { m_power_progress.SetProgressPos(Pos); } |
| 84 |
no test coverage detected