| 50 | ////////////////////////////////////////////////////////////////////////// |
| 51 | |
| 52 | void CUIFrameLineWnd::Draw() |
| 53 | { |
| 54 | if (m_bTextureAvailable) |
| 55 | { |
| 56 | Fvector2 p; |
| 57 | GetAbsolutePos(p); |
| 58 | UIFrameLine.SetPos(p.x, p.y); |
| 59 | UIFrameLine.Render(); |
| 60 | |
| 61 | inherited::Draw(); |
| 62 | } |
| 63 | } |
| 64 | |
| 65 | ////////////////////////////////////////////////////////////////////////// |
| 66 |
nothing calls this directly
no test coverage detected