MCPcopy Create free account
hub / github.com/OGSR/OGSR-Engine / Draw

Method Draw

ogsr_engine/xrGame/ui/UIFrameLineWnd.cpp:52–63  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

50//////////////////////////////////////////////////////////////////////////
51
52void CUIFrameLineWnd::Draw()
53{
54 if (m_bTextureAvailable)
55 {
56 Fvector2 p;
57 GetAbsolutePos(p);
58 UIFrameLine.SetPos(p.x, p.y);
59 UIFrameLine.Render();
60
61 inherited::Draw();
62 }
63}
64
65//////////////////////////////////////////////////////////////////////////
66

Callers

nothing calls this directly

Calls 4

GetAbsolutePosFunction · 0.85
DrawFunction · 0.85
SetPosMethod · 0.45
RenderMethod · 0.45

Tested by

no test coverage detected