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hub / github.com/OGSR/OGSR-Engine / Init

Method Init

ogsr_engine/xrGame/ui/UIDebugFonts.cpp:25–33  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

23CUIDebugFonts::~CUIDebugFonts() {}
24
25void CUIDebugFonts::Init(float x, float y, float width, float height)
26{
27 CUIDialogWnd::Init(x, y, width, height);
28
29 FillUpList();
30
31 m_background.Init(x, y, width, height);
32 m_background.InitTexture("ui\\ui_debug_font");
33}
34
35bool CUIDebugFonts::OnKeyboard(int dik, EUIMessages keyboard_action)
36{

Callers

nothing calls this directly

Calls 1

InitTextureMethod · 0.45

Tested by

no test coverage detected