| 23 | CUIDebugFonts::~CUIDebugFonts() {} |
| 24 | |
| 25 | void CUIDebugFonts::Init(float x, float y, float width, float height) |
| 26 | { |
| 27 | CUIDialogWnd::Init(x, y, width, height); |
| 28 | |
| 29 | FillUpList(); |
| 30 | |
| 31 | m_background.Init(x, y, width, height); |
| 32 | m_background.InitTexture("ui\\ui_debug_font"); |
| 33 | } |
| 34 | |
| 35 | bool CUIDebugFonts::OnKeyboard(int dik, EUIMessages keyboard_action) |
| 36 | { |
nothing calls this directly
no test coverage detected