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hub / github.com/OGSR/OGSR-Engine / GetCurrentAction

Method GetCurrentAction

ogsr_engine/xrGame/script_entity.cpp:180–186  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

178}
179
180CScriptEntityAction* CScriptEntity::GetCurrentAction()
181{
182 if (m_tpActionQueue.empty())
183 return (0);
184 else
185 return (m_tpActionQueue.front());
186}
187
188void __stdcall ActionCallback(IKinematics* tpKinematics)
189{

Callers 4

script_controlMethod · 0.80
ActionCallbackFunction · 0.80
ScriptCallBackFunction · 0.80

Calls 2

emptyMethod · 0.45
frontMethod · 0.45

Tested by

no test coverage detected