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hub / github.com/OGSR/OGSR-Engine / accessible

Method accessible

ogsr_engine/xrGame/restricted_object.cpp:91–96  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

89}
90
91bool CRestrictedObject::accessible(const Fvector& position) const
92{
93 START_PROFILE("Restricted Object/Accessible");
94 return (accessible(position, EPS_L));
95 STOP_PROFILE;
96}
97
98bool CRestrictedObject::accessible(const Fvector& position, float radius) const
99{

Callers 15

executeMethod · 0.45
usefulMethod · 0.45
do_evaluateMethod · 0.45
updateMethod · 0.45
set_desired_positionMethod · 0.45
setup_movement_paramsMethod · 0.45
set_desired_positionMethod · 0.45
inertiaMethod · 0.45

Calls 2

objectFunction · 0.50
valid_vertex_idMethod · 0.45

Tested by 1

setup_substatesMethod · 0.36