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hub / github.com/OGSR/OGSR-Engine / add

Method add

ogsr_engine/xrGame/hit_memory_manager.cpp:68–68  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

66}
67
68void CHitMemoryManager::add(const CEntityAlive* entity_alive) { add(0, Fvector().set(0, 0, 1), entity_alive, 0); }
69
70void CHitMemoryManager::Load(LPCSTR section) {}
71

Callers 1

loadMethod · 0.45

Calls 15

addFunction · 0.85
fis_zeroFunction · 0.85
object_idFunction · 0.85
g_AliveMethod · 0.80
lua_game_objectMethod · 0.80
objectFunction · 0.50
findFunction · 0.50
_maxFunction · 0.50
setMethod · 0.45
testMethod · 0.45
callbackMethod · 0.45
transform_dirMethod · 0.45

Tested by

no test coverage detected