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hub / github.com/OGSR/OGSR-Engine / AddDelayedEvent

Method AddDelayedEvent

ogsr_engine/xrGame/game_sv_base.cpp:264–268  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

262}
263
264void game_sv_GameState::AddDelayedEvent(NET_Packet& tNetPacket, u16 type, u32 time, ClientID sender)
265{
266 // OnEvent(tNetPacket,type,time,sender);
267 m_event_queue->Create(tNetPacket, type, time, sender);
268}
269
270void game_sv_GameState::ProcessDelayedEvent()
271{

Callers 4

Process_eventMethod · 0.80
OnMessageMethod · 0.80
new_clientMethod · 0.80
OnCL_ConnectedMethod · 0.80

Calls 1

CreateMethod · 0.45

Tested by

no test coverage detected