| 262 | } |
| 263 | |
| 264 | void game_sv_GameState::AddDelayedEvent(NET_Packet& tNetPacket, u16 type, u32 time, ClientID sender) |
| 265 | { |
| 266 | // OnEvent(tNetPacket,type,time,sender); |
| 267 | m_event_queue->Create(tNetPacket, type, time, sender); |
| 268 | } |
| 269 | |
| 270 | void game_sv_GameState::ProcessDelayedEvent() |
| 271 | { |
no test coverage detected