| 33 | }; |
| 34 | |
| 35 | bool CAgentCorpseManager::process_corpse(CMemberOrder& member) |
| 36 | { |
| 37 | float min_dist_sqr = flt_max; |
| 38 | CMemberCorpse* best_corpse = 0; |
| 39 | xr_vector<CMemberCorpse>::iterator I = m_corpses.begin(); |
| 40 | xr_vector<CMemberCorpse>::iterator E = m_corpses.end(); |
| 41 | for (; I != E; ++I) |
| 42 | { |
| 43 | if (!member.object().memory().visual().visible_now((*I).corpse())) |
| 44 | continue; |
| 45 | |
| 46 | float dist_sqr = (*I).corpse()->Position().distance_to_sqr(member.object().Position()); |
| 47 | if (dist_sqr < min_dist_sqr) |
| 48 | { |
| 49 | if ((*I).reactor() && ((*I).reactor()->Position().distance_to_sqr((*I).corpse()->Position()) <= min_dist_sqr)) |
| 50 | continue; |
| 51 | min_dist_sqr = dist_sqr; |
| 52 | best_corpse = &*I; |
| 53 | } |
| 54 | } |
| 55 | |
| 56 | if (!best_corpse) |
| 57 | return (false); |
| 58 | |
| 59 | best_corpse->reactor(&member.object()); |
| 60 | return (true); |
| 61 | } |
| 62 | |
| 63 | void CAgentCorpseManager::react_on_member_death() |
| 64 | { |
nothing calls this directly
no test coverage detected