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github.com/OGSR/OGSR-Engine
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Method
Show
ogsr_engine/xrGame/UIGameSP.cpp:324–329 ·
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Source
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322
bool g_block_pause = false;
323
324
void CChangeLevelWnd::Show()
325
{
326
g_block_pause = true;
327
Device.Pause(TRUE, TRUE, TRUE,
"CChangeLevelWnd_show"
);
328
bShowPauseString = FALSE;
329
}
330
331
void CChangeLevelWnd::Hide()
332
{
Callers
1
OnCancel
Method · 0.45
Calls
1
Pause
Method · 0.45
Tested by
no test coverage detected