| 51 | } |
| 52 | |
| 53 | void CPostprocessAnimator::Load(LPCSTR name) |
| 54 | { |
| 55 | m_Name = name; |
| 56 | |
| 57 | string_path full_path; |
| 58 | if (!FS.exist(full_path, "$level$", name)) |
| 59 | if (!FS.exist(full_path, "$game_anims$", name)) |
| 60 | Debug.fatal(DEBUG_INFO, "Can't find motion file '%s'.", name); |
| 61 | |
| 62 | LPCSTR ext = strext(full_path); |
| 63 | if (ext) |
| 64 | { |
| 65 | if (!xr_strcmp(ext, POSTPROCESS_FILE_EXTENSION)) |
| 66 | { |
| 67 | IReader* F = FS.r_open(full_path); |
| 68 | u32 dwVersion = F->r_u32(); |
| 69 | // load base color |
| 70 | VERIFY(m_Params[0]); |
| 71 | m_Params[0]->load(*F); |
| 72 | // load add color |
| 73 | VERIFY(m_Params[1]); |
| 74 | m_Params[1]->load(*F); |
| 75 | // load gray color |
| 76 | VERIFY(m_Params[2]); |
| 77 | m_Params[2]->load(*F); |
| 78 | // load gray value |
| 79 | VERIFY(m_Params[3]); |
| 80 | m_Params[3]->load(*F); |
| 81 | // load blur value |
| 82 | VERIFY(m_Params[4]); |
| 83 | m_Params[4]->load(*F); |
| 84 | // load duality horizontal |
| 85 | VERIFY(m_Params[5]); |
| 86 | m_Params[5]->load(*F); |
| 87 | // load duality vertical |
| 88 | VERIFY(m_Params[6]); |
| 89 | m_Params[6]->load(*F); |
| 90 | // load noise intensity |
| 91 | VERIFY(m_Params[7]); |
| 92 | m_Params[7]->load(*F); |
| 93 | // load noise granularity |
| 94 | VERIFY(m_Params[8]); |
| 95 | m_Params[8]->load(*F); |
| 96 | // load noise fps |
| 97 | VERIFY(m_Params[9]); |
| 98 | m_Params[9]->load(*F); |
| 99 | if (dwVersion >= 0x0002) |
| 100 | { |
| 101 | VERIFY(m_Params[10]); |
| 102 | m_Params[10]->load(*F); |
| 103 | F->r_stringZ(m_EffectorParams.cm_tex1); |
| 104 | } |
| 105 | // close reader |
| 106 | FS.r_close(F); |
| 107 | } |
| 108 | else |
| 109 | FATAL("ERROR: Can't support files with many animations set. Incorrect file."); |
| 110 | } |