| 341 | }; |
| 342 | |
| 343 | void CPHWorld::FrameStep(dReal step) |
| 344 | { |
| 345 | if (IsFreezed()) |
| 346 | return; |
| 347 | |
| 348 | VERIFY(_valid(step)); |
| 349 | step *= phTimefactor; |
| 350 | // compute contact joints and forces |
| 351 | |
| 352 | // step+=astep; |
| 353 | |
| 354 | // const dReal k_p=24000000.f;//550000.f;///1000000.f; |
| 355 | // const dReal k_d=400000.f; |
| 356 | u32 it_number; |
| 357 | float frame_time = m_frame_time; |
| 358 | frame_time += step; |
| 359 | // m_frame_sum+=step; |
| 360 | #ifdef DEBUG |
| 361 | if (ph_dbg_draw_mask.test(phDbgDrawObjectStatistics)) |
| 362 | { |
| 363 | static float dbg_iterations = 0.f; |
| 364 | dbg_iterations = dbg_iterations * 0.9f + step / fixed_step * 0.1f; |
| 365 | b_processing = true; |
| 366 | DBG_OutText("phys steps per frame %2.1f", dbg_iterations); |
| 367 | b_processing = false; |
| 368 | } |
| 369 | #endif |
| 370 | if (!(frame_time < fixed_step)) |
| 371 | { |
| 372 | it_number = iFloor(frame_time / fixed_step); |
| 373 | frame_time -= it_number * fixed_step; |
| 374 | m_previous_frame_time = m_frame_time; |
| 375 | m_frame_time = frame_time; |
| 376 | b_frame_mark = !b_frame_mark; |
| 377 | } |
| 378 | else |
| 379 | { |
| 380 | m_frame_time = frame_time; |
| 381 | return; |
| 382 | } |
| 383 | // for(UINT i=0;i<(m_reduce_delay+1);++i) |
| 384 | b_processing = true; |
| 385 | |
| 386 | start_time = Device.dwTimeGlobal; // - u32(m_frame_time*1000); |
| 387 | if (g_bDebugDumpPhysicsStep && it_number > 20) |
| 388 | Msg("!!!TOO MANY PHYSICS STEPS PER FRAME = %d !!!", it_number); |
| 389 | for (UINT i = 0; i < it_number; ++i) |
| 390 | Step(); |
| 391 | b_processing = false; |
| 392 | } |
| 393 | |
| 394 | void CPHWorld::AddObject(CPHObject* object) |
| 395 | { |
nothing calls this directly
no test coverage detected