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hub / github.com/OGSR/OGSR-Engine / HitCallback

Method HitCallback

ogsr_engine/xrGame/PHSimpleCharacter.cpp:1752–1752  ·  view source on GitHub ↗

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1750CElevatorState* CPHSimpleCharacter::ElevatorState() { return &m_elevator_state; }
1751
1752ICollisionHitCallback* CPHSimpleCharacter::HitCallback() const { return m_collision_damage_info.m_hit_callback; }
1753const float resolve_depth = 0.05f;
1754static float restrictor_depth = 0.f;
1755void CPHSimpleCharacter::TestRestrictorContactCallbackFun(bool& do_colide, bool bo1, dContact& c, SGameMtl* material_1, SGameMtl* material_2)

Callers 1

CalculateMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected