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github.com/OGSR/OGSR-Engine
/ PIsland
Method
PIsland
ogsr_engine/xrGame/PHShell.h:65–65 ·
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Source
from the content-addressed store, hash-verified
63
virtual void add_Joint(CPhysicsJoint* J);
64
65
virtual CPHIsland* PIsland() { return &Island(); };
66
virtual void applyImpulseTrace(const Fvector& pos, const Fvector& dir, float val);
67
68
virtual void Update();
Callers
2
PhTune
Method · 0.80
FlyTo
Method · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected