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/
github.com/OGSR/OGSR-Engine
/ GetContactSpeed
Method
GetContactSpeed
ogsr_engine/xrGame/PHMovementControl.h:207–207 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
205
v.set(0, 0, 0);
206
}
207
float GetContactSpeed() { return fContactSpeed; }
208
void GroundNormal(Fvector& norm);
209
CPHSynchronize* GetSyncItem();
210
void Freeze();
Callers
1
g_cl_ValidateMState
Method · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected