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hub / github.com/OGSR/OGSR-Engine / SetActorRestrictorRadius

Method SetActorRestrictorRadius

ogsr_engine/xrGame/PHMovementControl.cpp:723–727  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

721 dir.normalize_safe();
722}
723void CPHMovementControl::SetActorRestrictorRadius(CPHCharacter::ERestrictionType rt, float r)
724{
725 if (m_character && eCharacterType == actor)
726 static_cast<CPHActorCharacter*>(m_character)->SetRestrictorRadius(rt, r);
727}
728void CPHMovementControl::Load(LPCSTR section)
729{
730 // capture

Callers 1

LoadMethod · 0.80

Calls 1

SetRestrictorRadiusMethod · 0.80

Tested by

no test coverage detected