pureFrame
| 380 | |
| 381 | // pureFrame |
| 382 | void CMainMenu::OnFrame() |
| 383 | { |
| 384 | if (m_Flags.test(flNeedChangeCapture)) |
| 385 | { |
| 386 | m_Flags.set(flNeedChangeCapture, FALSE); |
| 387 | if (m_Flags.test(flActive)) |
| 388 | IR_Capture(); |
| 389 | else |
| 390 | IR_Release(); |
| 391 | } |
| 392 | CDialogHolder::OnFrame(); |
| 393 | |
| 394 | // screenshot stuff |
| 395 | if (m_Flags.test(flGameSaveScreenshot) && Device.dwFrame > m_screenshotFrame) |
| 396 | { |
| 397 | m_Flags.set(flGameSaveScreenshot, FALSE); |
| 398 | |
| 399 | ::Render->Screenshot(IRender_interface::SM_FOR_GAMESAVE, m_screenshot_name); |
| 400 | |
| 401 | if (g_pGameLevel && m_Flags.test(flActive)) |
| 402 | { |
| 403 | Device.seqFrame.Remove(g_pGameLevel); |
| 404 | Device.seqRender.Remove(g_pGameLevel); |
| 405 | }; |
| 406 | |
| 407 | if (m_Flags.test(flRestoreConsole)) |
| 408 | Console->Show(); |
| 409 | } |
| 410 | |
| 411 | if (IsActive()) |
| 412 | CheckForErrorDlg(); |
| 413 | |
| 414 | if (languageChanged) |
| 415 | { |
| 416 | languageChanged = false; |
| 417 | } |
| 418 | } |
| 419 | |
| 420 | void CMainMenu::OnDeviceCreate() {} |
| 421 |