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hub / github.com/OGSR/OGSR-Engine / net_start_client6

Method net_start_client6

ogsr_engine/xrGame/Level_network_start_client.cpp:117–138  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

115}
116
117bool CLevel::net_start_client6()
118{
119 if (connected_to_server)
120 {
121 // Sync
122 if (g_hud)
123 g_hud->OnConnected();
124
125 if (!psActorFlags.test(AF_KEYPRESS_ON_START))
126 pApp->LoadForceFinish();
127 g_pGamePersistent->LoadTitle("st_client_synchronising");
128 Device.PreCache(60, true, true);
129 net_start_result_total = TRUE;
130 }
131 else
132 {
133 net_start_result_total = FALSE;
134 }
135
136 pApp->LoadEnd();
137 return true;
138}

Callers

nothing calls this directly

Calls 6

LoadForceFinishMethod · 0.80
LoadTitleMethod · 0.80
PreCacheMethod · 0.80
LoadEndMethod · 0.80
OnConnectedMethod · 0.45
testMethod · 0.45

Tested by

no test coverage detected