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hub / github.com/OGSR/OGSR-Engine / getScriptRenderQueue

Method getScriptRenderQueue

ogsr_engine/xrGame/Level.h:278–278  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

276 float GetEnvironmentGameDayTimeSec();
277
278 xr_map<u16, DBG_ScriptObject*>* getScriptRenderQueue() { return &m_debug_render_queue; }
279
280protected:
281 // CFogOfWarMngr* m_pFogOfWarMngr;

Callers 3

get_objectFunction · 0.80
remove_objectFunction · 0.80
add_objectFunction · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected