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/
github.com/OGSR/OGSR-Engine
/ getScriptRenderQueue
Method
getScriptRenderQueue
ogsr_engine/xrGame/Level.h:278–278 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
276
float GetEnvironmentGameDayTimeSec();
277
278
xr_map<u16, DBG_ScriptObject*>* getScriptRenderQueue() { return &m_debug_render_queue; }
279
280
protected:
281
// CFogOfWarMngr* m_pFogOfWarMngr;
Callers
3
get_object
Function · 0.80
remove_object
Function · 0.80
add_object
Function · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected