| 718 | } |
| 719 | |
| 720 | void CLevel::GetGameTimeForShaders(u32& hours, u32& minutes, u32& seconds, u32& milliseconds) |
| 721 | { |
| 722 | u32 unused; |
| 723 | split_time(GetGameTime(), unused, unused, unused, hours, minutes, seconds, milliseconds); |
| 724 | } |
| 725 | |
| 726 | //bool CLevel::IsServer() // always false |
| 727 | //{ |